
He confirms that the core Celeste team are sticking together and will have announcements in 2019 for the next project. Skytorn had been in development for four years, but according to designer Noel Berry (writing on ) the game never quite came together into a cohesive experience.

We'll be intrigued to hear what the Celeste crew will be working on next, particularly as their other project Skytorn has been cancelled.

The levels will be suitably tricky for those who have exhausted the challenging A, B and C Side levels of the base game. According to lead designer Matt Thorson, these "Farewell" levels are a thank you to everyone for supporting the game in 2018 - so far, Celeste has sold half a million copies.
